jump jolt banner

Announcing Jump Jolt, my latest game!  I’ve had very little time since Holey Suit to do any game dev, but things took a turn after the Shenanijam 2018.  During this game jam, I produced a simple yet elegant physics based jumping game, StickAss.  I decided to carry on the project, give it a bit more love and polish, and a new catchier name.  So brace yourself for some parkour wall jumping action on PC & Android!  Get it on Itch.io, GameJolt or Google Play.Read More →

stickass icon

In June this year I embarked on the Shenanijam 2018, organised by the folks at Butterscotch Shenanigans!  Rich of my experience joining the first Shenanijam last year (which I blogged about in this old post) I tackled things slightly differently this time round.  I thought I’d write a quick shenanijam postmortem for my 2018 entry: StickAss, as well as compare what I learned and applied from last year!Read More →

holey suit unlock characters

Welcome to the Holey Suit Game Dev Blog – first post of the year!  I wanted to post a quick update on my project Holey Suit, specifically around GameJolt, converting views into downloads and Indie Dev PR in general.   Holey Suit is a physics based space survival action game, available for free on itch.io and gamejolt!  For more info on how the game came together, check out the many previous posts on this website!Read More →

gamejolt survey holey suit

Welcome to the Holey Suit Game Dev Blog – it’s been a while I wrote a post on Holey Suit and wanted to post a quick update on the project.  In this blog post I’m touching base on making the most of the hosting platform you chose to publish your games (namely Gamejolt vs Itch.io), and the endless quest for visibility.  Holey Suit is a physics based space survival action game, available for free in alpha on itch.io and gamejolt!  For more info on how the game came together, check out previous posts here, here and there!Read More →

holey suit on gamejolt

Welcome to the Holey Suit Game Dev Blog – every week (or so) I will post updates on my current project: Holey Suit, to the escape pod!  In this blog post I’m touching base on pressing the mighty release button, unforeseen consequences of releasing an alpha (=unfinished) game, getting featured on itch.io and other obscurity-fighting stuff!   Holey Suit is a physics based space survival action game, available for free in alpha on itch.io and gamejolt!  For more info on how the game came together, check out previous posts here, there and there!Read More →

hotchpotch games holey suit slider

Welcome to the Holey Suit Game Dev Blog – every week (or so) I will post updates on my current project: Holey Suit, to the escape pod!  Holey Suit is an upcoming physics based space survival action game, which I’ve just released in pre-alpha on itch.io for free!  Towards the end of the post, I’ll share some tricks to help your itch.io page stand out – check it out!  Previous posts in this series can also be found here, there and there! Unlocks Last week I finally got round implementing unlockables. The goal of the game is rather basic: reach the pod.  I hope the base player canRead More →

holey suit android port

Welcome to the HotchPotch Indie Game Dev Blog – every week (or so) I will post updates on my current project: Holey Suit, to the escape pod!  Holey Suit is an upcoming physic-ish space survival action game, which I’ll try to release to itch.io for free pretty soon.  The previous posts in this series can be found here, here and there. In this week game dev blog I thought I’d share some detective work I performed with Holey Suit.  Optimisation for games can sometime feel like running an investigation, trying to gather clues and figure out where inefficiencies are hiding!  I’ll also quickly touch base on theRead More →

you did not reach the escape pod holey suit!

Welcome to the HotchPotch Indie Game Dev Blog – every week (or so) I will post updates on my current project: Holey Suit, to the escape pod!  The previous posts in this series can be found here and there.  Holey Suit, to the escape pod is an upcoming physic-ish space survival action game, which I’ll try to release to itch.io asap! Two weeks have gone since the last update. Where are we with the project? Well, Holey Suit now has a death screen, a tutorial, and deeper gameplay! In this dev blog I will talk about player feedback and how implementing systems can add depthRead More →

Holey Suit Assets

I thought I would start a devblog for my latest project, Holy Suit.  See my previous post for more information on the inception of the project & stay tune for more Holey Suit Devblog!   I started work on holey suit in early July, originally as a prototype for GMTK Jam.  From there it grew into a fun, standalone project which I decided to finish as a quick break from Dungeon Scroller.  Read More →

Holey Suit Game Footage

I thought I’d post about Holey Suit – my little summer project & a break from Dungeon Scroller!  Born whilst “attempting” GMTK Jam, this quickly became a nice little game which I decided to pursue, and planning to publish to itch.io soon.  This post will take you through my thought process, and showcase how I turned a jam entry to a full fledge epic space survival game!Read More →